Major patch 2.0.0

Major update: early v2.0.0

Hello everyone!

It's been a while since there's been an update on Shaper. Of course, this wasn't due to a lack of will - I've been working hard for several months to bring you this update. And there's a lot to talk about, so let's not waste any time!

As you can see, the game is now in version 2.0.0. Or rather, early 2.0.0. What does this mean? Well, the update I'm proposing will destroy everything, and that's not a metaphor. A new save and load system is in place, which unfortunately means you'll have to say goodbye to previous dungeons. But I promise you, it's all for the best!

Numerous modifications have also been made to improve the quality of the game, both graphically and engine-wise. But be careful, because correcting problems can create new ones. That's why the game's version is in "early" 2.0.0, because I know there's still a lot to improve and correct, and I'm working on it every day.

Finally, to be totally transparent with you, the price of the game has changed to $10.99, to reflect the evolution of the game, both in terms of its quality and the titanic amount of work I've put into updating it. Of course, this price change implies that the game's development continues and that future updates are to be expected!

Now that I've told you everything that's important, here's a summary of the game's changes for version 2:



Bugs fix:

If you want to give your feedback, feel free to do so!

Remember that Shaper is a game I'm developing on my own, so it takes a lot of time and investment to improve the game. I don't have the capacity to test every possible interaction in the game, so you may encounter unforeseen problems or even crashes. To ensure the game's continuity, please report any bugs to me and I'll fix them as quickly as possible to make your gaming experience even better.

See you soon! Almost Good Studio.